I'm Julio Sala, a game programmer from Spain, and I've been creating games for 4 years. I'm finishing my degree in Multimedia Engineering. Here you can see some of the projects I have worked on or been a part of.
I have great perseverance in learning new technologies, and I've always had a strong curiosity about the technical aspects of games. Thanks to this, I have developed a Graphics Engine from scratch and made games in Assembly language.
I also have experience creating websites, like this one. If you have any questions, feel free to contact me! :)
Experience in Memory Management, ECS (Entity Component System) and Game Development, having created a game from scratch in C++
Developed a Custom 3D Game Engine using OpenGL, with a functional 3D game running on it
Experience in Assembly programming, creating games for platforms like Amstrad (Z80) and GameBoy (Sharp LR35902)
Participated in several Game Jams using Unity, focusing on rapid prototyping and creative game design
Basic understanding of Unreal Engine 5, with a focus on exploring its capabilities and features
C, C#, Java, PHP, JavaScript, TypeScript
Raylib, SFML, CPCTelera, Godot
HTML, CSS, Ionic, Bootstrap, NodeJS, SQL, MongoDB
3D action-adventure game with an isometric view, inspired by Tunic
2D arcade game, inspired by the classic Guzzler
2D platform game made for 1-BIT JAM #2
3D platform multiplayer game made for Multitec Gamejam
2D Sokoban game inspired museum robbery game
2D versus game made for mobile
Graphic Game Engine from scratch written in C++ (February 2024 - present)
Game for Gameboy (September 2024 - present)
Feel free to reach out, I'll get back to you as soon as possible: juliosalag@gmail.com
You can also find me on my other social platforms:
Copyright © 2024 by Julio Sala | All images, logos and names are used with permission